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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/UBaseDynamicMeshComponent
- UBaseDynamicMeshComponent::ProcessMesh()
- UOctreeDynamicMeshComponent::ProcessMesh()
- UDynamicMeshComponent::ProcessMesh()
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshComponent.h |
| Include | #include "Components/BaseDynamicMeshComponent.h" |
virtual void ProcessMesh
&40;
TFunctionRef< void(const UE::Geometry::FDynamicMesh3 &)> ProcessFunc
&41; const
Remarks
Allow external code to read the internal mesh.