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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FMeshRenderBufferSet
Warnings * This can only be called on the Rendering Thread.
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshSceneProxy.h |
| Include | #include "Components/BaseDynamicMeshSceneProxy.h" |
void UploadVertexUpdate
&40;
bool bPositions,
bool bMeshAttribs,
bool bColors
&41;
Remarks
Fast path to only update vertex buffers. This path rebuilds all the resources and reconfigures the vertex factory, so the counts/etc could be modified.
This can only be called on the Rendering Thread.