Navigation
API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FMeshRenderBufferSet
Warnings * This can only be called on the Rendering Thread.
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include | #include "Components/MeshRenderBufferSet.h" |
void UploadIndexBufferUpdate()
Remarks
Fast path to only update the primary and secondary index buffers. This can be used when (eg) the secondary index buffer is being used to highlight/hide a subset of triangles.
This can only be called on the Rendering Thread.