Navigation
API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FMeshRenderBufferSet
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/MeshRenderBufferSet.h |
| Include | #include "Components/MeshRenderBufferSet.h" |
void UpdateRaytracingGeometryIfEnabled()
Remarks
Rebuild raytracing data for current buffers