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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Components > API/Runtime/GeometryFramework/Components/FMeshRenderBufferSet > API/Runtime/GeometryFramework/Components/FMeshRenderBufferSet/TransferVertexUp-
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Components/BaseDynamicMeshSceneProxy.h |
| Include | #include "Components/BaseDynamicMeshSceneProxy.h" |
void TransferVertexUpdateToGPU
(
bool bPositions,
bool bNormals,
bool bTexCoords,
bool bColors
)