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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Changes > API/Runtime/GeometryFramework/Changes/FMeshVertexChangeBuilder
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h |
| Include | #include "Changes/MeshVertexChange.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Changes/MeshVertexChange.cpp |
void UpdateOverlayUV
(
int32 ElementID,
const FVector2f & OldUV,
const FVector2f & NewUV
)