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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Changes > API/Runtime/GeometryFramework/Changes/FMeshVertexChangeBuilder > API/Runtime/GeometryFramework/Changes/FMeshVertexChangeBuilder/SaveOverlayNormals
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h |
| Include | #include "Changes/MeshVertexChange.h" |
void SaveOverlayNormals
(
const FDynamicMesh3 * Mesh,
const TSet< int32 > & ElementIDs,
bool bInitial
)