Navigation
API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Changes
Inheritance Hierarchy
- FChange
- FCommandChange
- FToolCommandChange
- FMeshVertexChange
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshVertexChange.h |
| Include | #include "Changes/MeshVertexChange.h" |
Syntax
class FMeshVertexChange : public FToolCommandChange
Remarks
FMeshVertexChange represents an reversible change to a set of vertex positions. Currently only a UDynamicMeshComponent target is supported.
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bHaveOverlayNormals | ||
| bool | bHaveVertexColors | ||
| bool | bHaveVertexPositions | ||
| TArray< FVector3f > | NewColors | ||
| TArray< FVector3f > | NewNormals | ||
| TArray< FVector3d > | NewPositions | ||
| TArray< int32 > | Normals | ||
| TArray< FVector3f > | OldColors | ||
| TArray< FVector3f > | OldNormals | ||
| TArray< FVector3d > | OldPositions | ||
| TArray< int32 > | Vertices |