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API > API/Runtime > API/Runtime/GeometryFramework > API/Runtime/GeometryFramework/Changes > API/Runtime/GeometryFramework/Changes/FMeshChange
- FChange::Apply()
- FMeshChange::Apply()
References
| Module | GeometryFramework |
| Header | /Engine/Source/Runtime/GeometryFramework/Public/Changes/MeshChange.h |
| Include | #include "Changes/MeshChange.h" |
| Source | /Engine/Source/Runtime/GeometryFramework/Private/Changes/MeshChange.cpp |
virtual void Apply
&40;
UObject &42; Object
&41;
Remarks
Makes the change to the object