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Description
For a given list/enumeration of Triangles, and an Overlay, find all the Elements in all the Triangles. Note that if ElementsOut is a TArray, it may include an Element multiple times.
| Name | UE::Geometry::TrianglesToOverlayElements |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/MeshIndexUtil.h |
| Include Path | #include "DynamicMesh/MeshIndexUtil.h" |
namespace UE
{
namespace Geometry
{
template<typename OverlayType, typename EnumeratorType, typename OutputSetType>
void UE::Geometry::TrianglesToOverlayElements
(
const OverlayType * Overlay,
EnumeratorType TriangleEnumeration,
OutputSetType & ElementsOut
)
}
}
Parameters
| Name | Remarks |
|---|---|
| Overlay | source overlay |
| TriangleEnumeration | list of triangles |
| ElementsOut | list of elements |