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API > API/Runtime > API/Runtime/GeometryCore
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/VectorTypes.h |
| Include | #include "VectorTypes.h" |
namespace UE
{
namespace Geometry
{
template<typename T>
T UE::Geometry::Orient
(
const UE::Math::TVector2 < T > & A,
const UE::Math::TVector2 < T > & B,
const UE::Math::TVector2 < T > & C
)
}
}
> 0 if C is to the left of the line from A to B, < 0 if to the right, 0 if on the line