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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3i UE::Geometry::Min
(
const FVector3i& V0, |
IntVectorTypes.h | ||
UE::Math::TVector< T > UE::Geometry::Min
(
const UE::Math::TVector< T >& V0, |
VectorTypes.h |
UE::Geometry::Min(const FVector3i &, const FVector3i &)
| Name | UE::Geometry::Min |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/IntVectorTypes.h |
| Include Path | #include "IntVectorTypes.h" |
namespace UE
{
namespace Geometry
{
FVector3i UE::Geometry::Min
(
const FVector3i & V0,
const FVector3i & V1
)
}
}
UE::Geometry::Min(const UE::Math::TVector< T > &, const UE::Math::TVector< T > &)
| Name | UE::Geometry::Min |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/VectorTypes.h |
| Include Path | #include "VectorTypes.h" |
namespace UE
{
namespace Geometry
{
template<typename T>
UE::Math::TVector < T > UE::Geometry::Min
(
const UE::Math::TVector < T > & V0,
const UE::Math::TVector < T > & V1
)
}
}