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Description
Store a copy of Mesh in a global Debug Meshes TMap
| Name | UE::Geometry::Debug::StashDebugMesh |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicMesh3.h |
| Include Path | #include "DynamicMesh/DynamicMesh3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/DynamicMesh/DynamicMesh3.cpp |
namespace UE
{
namespace Geometry
{
namespace Debug
{
void UE::Geometry::Debug::StashDebugMesh
(
const FDynamicMesh3 & Mesh,
FString DebugMeshName
)
}
}
}