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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TTriangle2
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| TriangleTypes.h | |||
| TriangleTypes.h |
IsInside(const TVector2< RealType > &)
| Name | IsInside |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/TriangleTypes.h |
| Include Path | #include "TriangleTypes.h" |
bool IsInside
(
const TVector2 < RealType > & QueryPoint
) const
true if QueryPoint is inside triangle
IsInside(const TVector2< RealType > &, const TVector2< RealType > &, const TVector2< RealType > &, const TVector2< RealType > &)
| Name | IsInside |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/TriangleTypes.h |
| Include Path | #include "TriangleTypes.h" |
static bool IsInside
(
const TVector2 < RealType > & A,
const TVector2 < RealType > & B,
const TVector2 < RealType > & C,
const TVector2 < RealType > & QueryPoint
)
true if QueryPoint is inside triangle
Parameters
| Name | Remarks |
|---|---|
| A | first vertex of triangle |
| B | second vertex of triangle |
| C | third vertex of triangle |
| QueryPoint | test point |