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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TSparseNarrowBandMeshSDF
Grid that holds one atomic
| Name | FScatterCounter |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Implicit/SparseNarrowBandMeshSDF.h |
| Include Path | #include "Implicit/SparseNarrowBandMeshSDF.h" |
Syntax
struct FScatterCounter : public UE::Geometry::TBlockedGrid3Layout< FBlockedGrid3f::BlockSize >
Inheritance Hierarchy
- TBlockedGrid3Layout → TSparseNarrowBandMeshSDF::FScatterCounter
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScatterCounter
(
const FVector3i& Dims, |
Implicit/SparseNarrowBandMeshSDF.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MyLayout | TBlockedGrid3Layout< FBlockedGrid3f::BlockSize > | Implicit/SparseNarrowBandMeshSDF.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NumObjectsPerBlock | TArray< std::atomic< int > > | Implicit/SparseNarrowBandMeshSDF.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AtomicIncrement
(
const int32 BlockIndex |
Increment the counter for the indicated block | Implicit/SparseNarrowBandMeshSDF.h |