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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TSparseListSet
Large block of memory from which smaller blocks are allocated
| Name | FChunk |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/SparseListSet.h |
| Include Path | #include "Util/SparseListSet.h" |
Syntax
struct FChunk
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BlocksAllocated | int | Util/SparseListSet.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElementBuffer | TArray< ElementType > | Util/SparseListSet.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ElementType * GetBlockBufferPtr
(
int32 Offset |
Util/SparseListSet.h | ||
void Initialize
(
int Size |
Util/SparseListSet.h |