Navigation
API > API/Runtime > API/Runtime/GeometryCore
Skeletal implicit line primitive. Field value is 1 along line and 0 at distance=1 from the line. Scale factor is applied to distance.
| Name | TSkeletalImplicitLine3 |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Implicit/ImplicitFunctions.h |
| Include Path | #include "Implicit/ImplicitFunctions.h" |
Syntax
template<typename RealType>
struct TSkeletalImplicitLine3
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Scale | RealType | Implicit/ImplicitFunctions.h | ||
| Segment | TSegment3< RealType > | Implicit/ImplicitFunctions.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TAxisAlignedBox3< RealType > Bounds
(
double DefaultIsoValue |
Implicit/ImplicitFunctions.h | ||
float GetRadius
(
double DefaultIsoValue |
Implicit/ImplicitFunctions.h | ||
void SetScaleFromRadius
(
double TargetRadius, |
Implicit/ImplicitFunctions.h | ||
RealType Value
(
const TVector< RealType >& Point |
Implicit/ImplicitFunctions.h |