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Convert between integer grid coordinates and scaled real-valued coordinates (ie assumes integer grid origin == real origin)
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| Name |
TScaleGridIndexer3 |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Util/GridIndexing3.h |
| Include Path |
#include "Util/GridIndexing3.h" |
Syntax
template<typename RealType>
struct TScaleGridIndexer3
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Util/GridIndexing3.h |
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Util/GridIndexing3.h |
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Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| CellSize |
RealType |
Real-valued size of an integer grid cell |
Util/GridIndexing3.h |
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Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Convert integer grid coordinates to real-valued point |
Util/GridIndexing3.h |
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Convert real-valued point to integer grid coordinates |
Util/GridIndexing3.h |
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