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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshQueries
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/MeshQueries.h |
| Include | #include "MeshQueries.h" |
static void FindHitTriangles_LinearSearch
&40;
const TriangleMeshType & Mesh,
const FRay3d & Ray,
TArray< TPair< float, int >> & SortedHitTriangles
&41;
Remarks
Brute force search for all triangle intersections, sorted