Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshAABBTree3
| Name | FTreeTraversal |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path | #include "Spatial/MeshAABBTree3.h" |
Syntax
class FTreeTraversal
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BeginBoxTrianglesF | TFunction< void(int, int)> | These functions are called in sequence if NextBoxF returned true and the current node is a leaf. | Spatial/MeshAABBTree3.h | |
| EndBoxTrianglesF | TFunction< void(int)> | Spatial/MeshAABBTree3.h | ||
| NextBoxF | TFunction< bool(const FAxisAlignedBox3d &, int)> | The traversal is terminated at the current node if this function returns false. | Spatial/MeshAABBTree3.h | |
| NextTriangleF | TFunction< void(int)> | Spatial/MeshAABBTree3.h |