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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TMeshAABBTree3
| |
|
| Name |
FTreeTraversal |
| Type |
class |
| Header File |
/Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include Path |
#include "Spatial/MeshAABBTree3.h" |
Syntax
class FTreeTraversal
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| BeginBoxTrianglesF |
TFunction< void(int, int)> |
These functions are called in sequence if NextBoxF returned true and the current node is a leaf. |
Spatial/MeshAABBTree3.h |
|
| EndBoxTrianglesF |
TFunction< void(int)> |
|
Spatial/MeshAABBTree3.h |
|
| NextBoxF |
TFunction< bool(const FAxisAlignedBox3d &, int)> |
The traversal is terminated at the current node if this function returns false. |
Spatial/MeshAABBTree3.h |
|
| NextTriangleF |
TFunction< void(int)> |
|
Spatial/MeshAABBTree3.h |
|