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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TIntrTriangle3Triangle3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetResult
(
bool IsIntersecting |
Store an externally-computed binary yes/no result | Intersection/IntrTriangle3Triangle3.h | |
| Store an externally-computed segment intersection result | Intersection/IntrTriangle3Triangle3.h |
SetResult(bool)
Description
Store an externally-computed binary yes/no result
| Name | SetResult |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Intersection/IntrTriangle3Triangle3.h |
| Include Path | #include "Intersection/IntrTriangle3Triangle3.h" |
void SetResult
(
bool IsIntersecting
)
SetResult(const TVector< Real > &, const TVector< Real > &)
Description
Store an externally-computed segment intersection result
| Name | SetResult |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Intersection/IntrTriangle3Triangle3.h |
| Include Path | #include "Intersection/IntrTriangle3Triangle3.h" |
void SetResult
(
const TVector < Real > & A,
const TVector < Real > & B
)