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Compute intersection between 2D Line and 2D Triangle
| Name | TIntrLine2Triangle2 |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Intersection/IntrLine2Triangle2.h |
| Include Path | #include "Intersection/IntrLine2Triangle2.h" |
Syntax
template<typename Real>
class TIntrLine2Triangle2
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Intersection/IntrLine2Triangle2.h | |||
TIntrLine2Triangle2
(
TLine2< Real > l, |
Intersection/IntrLine2Triangle2.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Param0 | double | Intersection/IntrLine2Triangle2.h | ||
| Param1 | double | Intersection/IntrLine2Triangle2.h | ||
| Point0 | TVector2< Real > | Intersection/IntrLine2Triangle2.h | ||
| Point1 | TVector2< Real > | Intersection/IntrLine2Triangle2.h | ||
| Quantity | int | Output. | Intersection/IntrLine2Triangle2.h | |
| Result | EIntersectionResult | Intersection/IntrLine2Triangle2.h | ||
| Type | EIntersectionType | Intersection/IntrLine2Triangle2.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TIntrLine2Triangle2 * Compute() |
Intersection/IntrLine2Triangle2.h | ||
bool Find() |
Intersection/IntrLine2Triangle2.h | ||
TLine2< Real > GetLine() |
Intersection/IntrLine2Triangle2.h | ||
TTriangle2< Real > GetTriangle() |
Intersection/IntrLine2Triangle2.h | ||
bool IsSimpleIntersection() |
Intersection/IntrLine2Triangle2.h | ||
void SetLine
(
const TLine2< Real >& LineIn |
Intersection/IntrLine2Triangle2.h | ||
void SetTriangle
(
const TTriangle2< Real >& TriangleIn |
Intersection/IntrLine2Triangle2.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Intersection/IntrLine2Triangle2.h | |||
static void TriangleLineRelations
(
const TVector2< Real >& Origin, |
Intersection/IntrLine2Triangle2.h |