Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TIndexMeshArrayAdapter
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/MeshAdapter.h |
| Include | #include "MeshAdapter.h" |
int32 TriangleCount&40;&41; const
Remarks
Counts are same as MaxIDs, because these are compact meshes.