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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TIncrementalMeshDijkstra
FSeedPoint defines a seed point passed to the various compute methods below
| Name | FSeedPoint |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Parameterization/IncrementalMeshDijkstra.h |
| Include Path | #include "Parameterization/IncrementalMeshDijkstra.h" |
Syntax
struct FSeedPoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ExternalID | int32 | Client-defined integer ID for this seed point (not used internally) | Parameterization/IncrementalMeshDijkstra.h | |
| PointID | int32 | Point ID for this seed point, must be a valid point ID in the input PointSet | Parameterization/IncrementalMeshDijkstra.h | |
| StartDistance | double | Initial distance for this seed point | Parameterization/IncrementalMeshDijkstra.h |