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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TFrame3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/FrameTypes.h |
| Include | #include "FrameTypes.h" |
TVector< RealType > FromPlaneUV
&40;
const TVector2< RealType > & PosUV,
int PlaneNormalAxis
&41; const
Remarks
Map a point from local UV plane coordinates to the corresponding 3D point in one of the planes of the frame 3D coordinates in frame's plane (including Origin translation)
Parameters
| Name | Description |
|---|---|
| PosUV | local UV plane coordinates |
| PlaneNormalAxis | which plane to map to, identified by perpendicular normal. Default is 2, ie normal is Z, plane is (X,Y) |