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Helper class to find the dimensions spanned by a point cloud and (if it spans 3 dimensions) the indices of four 'extreme' points forming a (non-degenerate, volume > 0) tetrahedron
The extreme points are chosen to be far apart, and are used as the starting point for incremental convex hull construction.
| Name | TExtremePoints3 |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/CompGeom/ConvexHull3.h |
| Include Path | #include "CompGeom/ConvexHull3.h" |
Syntax
template<typename RealType>
struct TExtremePoints3
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TExtremePoints3
(
int32 NumPoints, |
CompGeom/ConvexHull3.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Basis | TVector< RealType > | CompGeom/ConvexHull3.h | ||
| Dimension | int | CompGeom/ConvexHull3.h | ||
| Extreme | int | CompGeom/ConvexHull3.h | ||
| Origin | TVector< RealType > | Coordinate frame spanned by input points. | CompGeom/ConvexHull3.h |