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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDynamicVectorN
Simple struct to help pass N-dimensional data without presuming a vector type (e.g. just via initializer list)
| Name | ElementVectorN |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Util/DynamicVector.h |
| Include Path | #include "Util/DynamicVector.h" |
Syntax
struct ElementVectorN
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Data | Type | Util/DynamicVector.h |