Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TDynamicAttributeChangeBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void StoreAllFinalVertices
(
const TDynamicAttributeBase< ParentType >* Attribute, |
DynamicMesh/DynamicAttribute.h | ||
virtual void StoreAllFinalVertices
(
const TDynamicAttributeBase< ParentType >* Attribute, |
DynamicMesh/DynamicAttribute.h |
StoreAllFinalVertices(const TDynamicAttributeBase< ParentType > *, const TArray< int > &)
| Name | StoreAllFinalVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicAttribute.h |
| Include Path | #include "DynamicMesh/DynamicAttribute.h" |
virtual void StoreAllFinalVertices
(
const TDynamicAttributeBase < ParentType > * Attribute,
const TArray < int > & TriangleIDs
)
StoreAllFinalVertices(const TDynamicAttributeBase< ParentType > *, const TSet< int > &)
| Name | StoreAllFinalVertices |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/DynamicAttribute.h |
| Include Path | #include "DynamicMesh/DynamicAttribute.h" |
virtual void StoreAllFinalVertices
(
const TDynamicAttributeBase < ParentType > * Attribute,
const TSet< int > & TriangleIDs
)