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Compute unsigned distance between 3D Point and 3D Triangle
| Name | TDistPoint3Triangle3 |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Distance/DistPoint3Triangle3.h |
| Include Path | #include "Distance/DistPoint3Triangle3.h" |
Syntax
template<typename Real>
class TDistPoint3Triangle3
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TDistPoint3Triangle3
(
const TVector< Real >& PointIn, |
Distance/DistPoint3Triangle3.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClosestTrianglePoint | TVector< Real > | Distance/DistPoint3Triangle3.h | ||
| Point | TVector< Real > | Input. | Distance/DistPoint3Triangle3.h | |
| Triangle | TTriangle3< Real > | Distance/DistPoint3Triangle3.h | ||
| TriangleBaryCoords | TVector< Real > | Results. | Distance/DistPoint3Triangle3.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
Real ComputeResult() |
Distance/DistPoint3Triangle3.h | ||
Real Get() |
Distance/DistPoint3Triangle3.h | ||
Real GetSquared() |
Distance/DistPoint3Triangle3.h |