Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TBlockedGrid3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void WriteBlockDefaultValue
(
const int32 BlockIndex, |
Spatial/BlockedDenseGrid3.h | ||
void WriteBlockDefaultValue
(
const FVector3i& BlockIJK, |
Spatial/BlockedDenseGrid3.h |
WriteBlockDefaultValue(const int32, FuncType, bool)
| Name | WriteBlockDefaultValue |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/BlockedDenseGrid3.h |
| Include Path | #include "Spatial/BlockedDenseGrid3.h" |
template<typename FuncType>
void WriteBlockDefaultValue
(
const int32 BlockIndex,
FuncType Func,
bool bDeallocateBock
)
WriteBlockDefaultValue(const FVector3i &, FuncType, bool)
| Name | WriteBlockDefaultValue |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/BlockedDenseGrid3.h |
| Include Path | #include "Spatial/BlockedDenseGrid3.h" |
template<typename FuncType>
void WriteBlockDefaultValue
(
const FVector3i & BlockIJK,
FuncType Func,
bool bDeallocateBock
)