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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TBlockedDenseGrid3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Reset () |
Discard all allocated blocks but retain grid dimensions | Spatial/BlockedDenseGrid3.h | |
void Reset
(
int32 DimI, |
Reconfigure the grid to have the target dimensions and default value. | Spatial/BlockedDenseGrid3.h |
Reset()
Description
Discard all allocated blocks but retain grid dimensions
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/BlockedDenseGrid3.h |
| Include Path | #include "Spatial/BlockedDenseGrid3.h" |
void Reset()
Reset(int32, int32, int32, ElemType)
Description
Reconfigure the grid to have the target dimensions and default value. This clears all the existing grid memory.
| Name | Reset |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/BlockedDenseGrid3.h |
| Include Path | #include "Spatial/BlockedDenseGrid3.h" |
void Reset
(
int32 DimI,
int32 DimJ,
int32 DimK,
ElemType InitialValue
)