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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TAttrBasedQuadricError
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| QuadricError.h | |||
TAttrBasedQuadricError
(
const TAttrBasedQuadricError& Aother, |
QuadricError.h | ||
TAttrBasedQuadricError
(
const TVector< RealType >& P0, |
Triangle Quadric constructor. Take vertex locations, vertex normals, face normal, and center of face. | QuadricError.h |
TAttrBasedQuadricError()
| Name | TAttrBasedQuadricError |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/QuadricError.h |
| Include Path | #include "QuadricError.h" |
TAttrBasedQuadricError()
TAttrBasedQuadricError(const TAttrBasedQuadricError &, const TAttrBasedQuadricError &)
| Name | TAttrBasedQuadricError |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/QuadricError.h |
| Include Path | #include "QuadricError.h" |
TAttrBasedQuadricError
(
const TAttrBasedQuadricError & Aother,
const TAttrBasedQuadricError & Bother
)
TAttrBasedQuadricError(const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, const TVector< RealType > &, RealType)
Description
Triangle Quadric constructor. Take vertex locations, vertex normals, face normal, and center of face.
| Name | TAttrBasedQuadricError |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/QuadricError.h |
| Include Path | #include "QuadricError.h" |
TAttrBasedQuadricError
(
const TVector < RealType > & P0,
const TVector < RealType > & P1,
const TVector < RealType > & P2,
const TVector < RealType > & N0,
const TVector < RealType > & N1,
const TVector < RealType > & N2,
const TVector < RealType > & NFace,
const TVector < RealType > & CenterPoint,
RealType AttrWeight
)