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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/TAdaptiveTessellator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 HashPosition
(
const FVector3f& Position |
Tessellation/AdaptiveTessellator.h | ||
static uint32 HashPosition
(
const FVector3d& Position |
Tessellation/AdaptiveTessellator.h |
HashPosition(const FVector3f &)
| Name | HashPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/AdaptiveTessellator.h |
| Include Path | #include "Tessellation/AdaptiveTessellator.h" |
static uint32 HashPosition
(
const FVector3f & Position
)
HashPosition(const FVector3d &)
| Name | HashPosition |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Tessellation/AdaptiveTessellator.h |
| Include Path | #include "Tessellation/AdaptiveTessellator.h" |
static uint32 HashPosition
(
const FVector3d & Position
)