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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/TMeshAABBTree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/MeshAABBTree3.h |
| Include | #include "Spatial/MeshAABBTree3.h" |
virtual int FindNearestVertex
&40;
const FVector3d & P,
double & NearestDistSqr,
double MaxDist,
const FQueryOptions & Options
&41;
Remarks
Find the Vertex closest to P, and distance to it, within distance MaxDist, or return InvalidID