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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial
Inheritance Hierarchy
- ISpatial
- IMeshSpatial
- TMeshAABBTree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SpatialInterfaces.h |
| Include | #include "Spatial/SpatialInterfaces.h" |
Syntax
class IMeshSpatial : public UE::Geometry::ISpatial
Remarks
IMeshSpatial is an extension of ISpatial specifically for meshes
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | FindAllHitTriangles
(
const FRay3d& Ray, |
Find all triangles intersected by the given ray sorted by distance | |
| int | FindNearestHitTriangle
(
const FRay3d& Ray, |
||
| bool | FindNearestHitTriangle
(
const FRay3d& Ray, |
Find nearest triangle from the given ray | |
| bool | FindNearestHitTriangle
(
const FRay3d& Ray, |
Find nearest triangle from the given ray | |
| int | FindNearestTriangle
(
const FVector3d& Point, |
||
| bool | |||
| bool |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FQueryOptions | Standard shared options for all mesh spatial queries |