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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/IMeshSpatial
- IMeshSpatial::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
- TMeshAABBTree3::FindNearestTriangle()
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SpatialInterfaces.h |
| Include | #include "Spatial/SpatialInterfaces.h" |
int FindNearestTriangle
&40;
const FVector3d & Point,
double & NearestDistSqrOut,
const FQueryOptions & Options
&41; const
ID of triangle nearest to Point within MaxDistance, or InvalidID if not found
Parameters
| Name | Description |
|---|---|
| Query | point |
| NearestDistSqrOut | returned nearest squared distance, if triangle is found |
| Options | Query options (ex. max distance) |