Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FZOrderCurvePoints
Syntax
int32 MaxTreeDepth
Remarks
Maximum depth of quad/octree used to distribute points in space
Inputs.
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FZOrderCurvePoints
int32 MaxTreeDepth
Maximum depth of quad/octree used to distribute points in space
Ask questions and help your peers Developer Forums
Write your own tutorials or read those from others Learning Library