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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/Spatial > API/Runtime/GeometryCore/Spatial/FSparseDynamicOctree3
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicOctree3.h |
| Include | #include "Spatial/SparseDynamicOctree3.h" |
| Source | /Engine/Source/Runtime/GeometryCore/Private/Spatial/SparseDynamicOctree3.cpp |
bool ReinsertObject
&40;
int32 ObjectID,
const FAxisAlignedBox3d & NewBounds,
uint32 CellIDHint
&41;
Remarks
Update the position of an object in the octree. This is more efficient than doing a remove+insert true if object was reinserted, false if the object was fine in it's existing cell
Parameters
| Name | Description |
|---|---|
| ObjectID | ID of the object |
| NewBounds | new bounding box of the object |