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IIntersectionTarget is an object that can be intersected with a ray
| Name | IIntersectionTarget |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SpatialInterfaces.h |
| Include Path | #include "Spatial/SpatialInterfaces.h" |
Syntax
class IIntersectionTarget
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~IIntersectionTarget() |
Spatial/SpatialInterfaces.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool HasNormal() |
Spatial/SpatialInterfaces.h | ||
bool RayIntersect
(
const FRay3d& Ray, |
Spatial/SpatialInterfaces.h |