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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FVertexConnectedComponents
References
| Module | GeometryCore |
| Header | /Engine/Source/Runtime/GeometryCore/Public/VertexConnectedComponents.h |
| Include | #include "VertexConnectedComponents.h" |
template<typename TriangleMeshType>
void ConnectCloseVertices
(
const TriangleMeshType & Mesh,
double CloseVertexThreshold,
int32 KeepSizeThreshold
)
Remarks
Note for meshes that may have floating (unreferenced) vertices, using a KeepSizeThreshold > 1 after calling ConnectTriangles will ensure the unreferenced vertices are skipped.