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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FSparseDynamicPointOctree3
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int ToChildCellIndex
(
const FSparsePointOctreeCell& Cell, |
Spatial/SparseDynamicPointOctree3.h | ||
int ToChildCellIndex
(
uint32 Level, |
Spatial/SparseDynamicPointOctree3.h |
ToChildCellIndex(const FSparsePointOctreeCell &, const FVector3d &)
| Name | ToChildCellIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicPointOctree3.h |
| Include Path | #include "Spatial/SparseDynamicPointOctree3.h" |
int ToChildCellIndex
(
const FSparsePointOctreeCell & Cell,
const FVector3d & Position
) const
ToChildCellIndex(uint32, const FVector3i &, const FVector3d &)
| Name | ToChildCellIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicPointOctree3.h |
| Include Path | #include "Spatial/SparseDynamicPointOctree3.h" |
int ToChildCellIndex
(
uint32 Level,
const FVector3i & Index,
const FVector3d & Position
) const