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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FSparseDynamicPointOctree3
Statistics about internal structure of the octree
| Name | FStatistics |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Spatial/SparseDynamicPointOctree3.h |
| Include Path | #include "Spatial/SparseDynamicPointOctree3.h" |
Syntax
struct FStatistics
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LevelBoxCounts | TArray< int32 > | Spatial/SparseDynamicPointOctree3.h | ||
| LevelCellSizes | TArray< float > | Spatial/SparseDynamicPointOctree3.h | ||
| LevelMaxObjCounts | TArray< int32 > | Spatial/SparseDynamicPointOctree3.h | ||
| LevelObjCounts | TArray< int32 > | Spatial/SparseDynamicPointOctree3.h | ||
| Levels | int32 | Spatial/SparseDynamicPointOctree3.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString ToString() |
Spatial/SparseDynamicPointOctree3.h |