Navigation
API > API/Runtime > API/Runtime/GeometryCore
Generate planar disc with a hole
| Name | FPuncturedDiscMeshGenerator |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/DiscMeshGenerator.h |
| Include Path | #include "Generators/DiscMeshGenerator.h" |
Syntax
class FPuncturedDiscMeshGenerator : public UE::Geometry::FDiscMeshGenerator
Inheritance Hierarchy
- FMeshShapeGenerator → FDiscMeshGenerator → FPuncturedDiscMeshGenerator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPuncturedDiscMeshGenerator() |
Generators/DiscMeshGenerator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| HoleRadius | float | Hole Radius | Generators/DiscMeshGenerator.h |
Functions
Public
Overridden from FMeshShapeGenerator
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FMeshShapeGenerator & Generate() |
Generate the disc | Generators/DiscMeshGenerator.h |