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API > API/Runtime > API/Runtime/GeometryCore
| Name | FPinchKelvinlet |
| Type | class |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Deformers/Kelvinlets.h |
| Include Path | #include "Deformers/Kelvinlets.h" |
Syntax
class FPinchKelvinlet : public UE::Geometry::TBaseKelvinlet< FPinchKelvinlet >
Inheritance Hierarchy
- TKelvinletIntegrator → TBaseKelvinlet → FPinchKelvinlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPinchKelvinlet
(
const FMatrix3d& ForceMatrix, |
Deformers/Kelvinlets.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| MyBase | TBaseKelvinlet< FPinchKelvinlet > | Deformers/Kelvinlets.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| c | double | Deformers/Kelvinlets.h | ||
| F | FMatrix3d | Force Matrix. | Deformers/Kelvinlets.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FVector3d Evaluate
(
const FVector3d& Pos |
Specialized override that should give the same result, but be faster. | Deformers/Kelvinlets.h |