Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshTriEdgeID
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| DynamicMesh/InfoTypes.h | |||
FMeshTriEdgeID
(
uint32 EncodedEdgeKey |
Decode an encoded FMeshTriEdgeID from a packed uint32 created by the Encoded() function | DynamicMesh/InfoTypes.h | |
FMeshTriEdgeID
(
int32 TriangleIDIn, |
Construct a FMeshTriEdgeID for the given TriangleID and Edge Index in range | DynamicMesh/InfoTypes.h |
FMeshTriEdgeID()
| Name | FMeshTriEdgeID |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/InfoTypes.h |
| Include Path | #include "DynamicMesh/InfoTypes.h" |
FMeshTriEdgeID()
FMeshTriEdgeID(uint32)
Description
Decode an encoded FMeshTriEdgeID from a packed uint32 created by the Encoded() function
| Name | FMeshTriEdgeID |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/InfoTypes.h |
| Include Path | #include "DynamicMesh/InfoTypes.h" |
FMeshTriEdgeID
(
uint32 EncodedEdgeKey
)
FMeshTriEdgeID(int32, int32)
Description
Construct a FMeshTriEdgeID for the given TriangleID and Edge Index in range
| Name | FMeshTriEdgeID |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/InfoTypes.h |
| Include Path | #include "DynamicMesh/InfoTypes.h" |
FMeshTriEdgeID
(
int32 TriangleIDIn,
int32 EdgeIndexIn
)
Parameters
| Name | Remarks |
|---|---|
| EdgeIndexIn | index in range 0,1,2 |