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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshSurfacePointSampling
Controls the distribution of sample radii
| Name | ESizeDistribution |
| Type | enum |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Sampling/MeshSurfacePointSampling.h |
| Include Path | #include "Sampling/MeshSurfacePointSampling.h" |
Syntax
enum ESizeDistribution
{
Uniform = 0,
Smaller = 1,
Larger = 2,
}
Values
| Name | Remarks |
|---|---|
| Uniform | Uniform distribution of sizes, ie all equally likely |
| Smaller | Distribution is weighted towards smaller points (T^Power) |
| Larger | Distribution is weighted towards larger points (T^1/Power) |