Navigation
API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshShapeGenerator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FVector3d BilinearInterp
(
const FVector3d& v00, |
Generators/MeshShapeGenerator.h | ||
static FVector2d BilinearInterp
(
const FVector2d& v00, |
Generators/MeshShapeGenerator.h | ||
static FVector2f BilinearInterp
(
const FVector2f& v00, |
Generators/MeshShapeGenerator.h |
BilinearInterp(const FVector3d &, const FVector3d &, const FVector3d &, const FVector3d &, double, double)
| Name | BilinearInterp |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/MeshShapeGenerator.h |
| Include Path | #include "Generators/MeshShapeGenerator.h" |
static FVector3d BilinearInterp
(
const FVector3d & v00,
const FVector3d & v10,
const FVector3d & v11,
const FVector3d & v01,
double tx,
double ty
)
BilinearInterp(const FVector2d &, const FVector2d &, const FVector2d &, const FVector2d &, double, double)
| Name | BilinearInterp |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/MeshShapeGenerator.h |
| Include Path | #include "Generators/MeshShapeGenerator.h" |
static FVector2d BilinearInterp
(
const FVector2d & v00,
const FVector2d & v10,
const FVector2d & v11,
const FVector2d & v01,
double tx,
double ty
)
BilinearInterp(const FVector2f &, const FVector2f &, const FVector2f &, const FVector2f &, float, float)
| Name | BilinearInterp |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Generators/MeshShapeGenerator.h |
| Include Path | #include "Generators/MeshShapeGenerator.h" |
static FVector2f BilinearInterp
(
const FVector2f & v00,
const FVector2f & v10,
const FVector2f & v11,
const FVector2f & v01,
float tx,
float ty
)