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API > API/Runtime > API/Runtime/GeometryCore > API/Runtime/GeometryCore/FMeshEdgeSelection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Select
(
int eid |
Selections/MeshEdgeSelection.h | ||
| Selections/MeshEdgeSelection.h | |||
void Select
(
TArrayView< const int > edges |
Selections/MeshEdgeSelection.h | ||
void Select
(
TFunctionRef< bool(int)> SelectF |
Selections/MeshEdgeSelection.h |
Select(int)
| Name | Select |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path | #include "Selections/MeshEdgeSelection.h" |
void Select
(
int eid
)
Select(const TArray< int > &)
| Name | Select |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path | #include "Selections/MeshEdgeSelection.h" |
void Select
(
const TArray < int > & edges
)
Select(TArrayView< const int >)
| Name | Select |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path | #include "Selections/MeshEdgeSelection.h" |
void Select
(
TArrayView < const int > edges
)
Select(TFunctionRef< bool(int)>)
| Name | Select |
| Type | function |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/Selections/MeshEdgeSelection.h |
| Include Path | #include "Selections/MeshEdgeSelection.h" |
void Select
(
TFunctionRef < bool> SelectF
)