Navigation
API > API/Runtime > API/Runtime/GeometryCore
Information about mesh elements modified by MergeEdges()
| Name | FMergeEdgesInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/GeometryCore/Public/DynamicMesh/InfoTypes.h |
| Include Path | #include "DynamicMesh/InfoTypes.h" |
Syntax
struct FMergeEdgesInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BowtiesKeptEdges | TArray< int, TInlineAllocator< 4 > > | DynamicMesh/InfoTypes.h | ||
| BowtiesRemovedEdges | TArray< int, TInlineAllocator< 4 > > | Even more Removed and Kept edges, in cases where there were multiple such edges on one or both sides of the merged edge Only possible if the pre-merge mesh had non-manifold vertices (aka bowties), in almost all meshes these arrays will be empty | DynamicMesh/InfoTypes.h | |
| ExtraKeptEdges | FIndex2i | DynamicMesh/InfoTypes.h | ||
| ExtraRemovedEdges | FIndex2i | DynamicMesh/InfoTypes.h | ||
| InterpolationT | double | DynamicMesh/InfoTypes.h | ||
| KeptEdge | int | DynamicMesh/InfoTypes.h | ||
| KeptVerts | FIndex2i | DynamicMesh/InfoTypes.h | ||
| RemovedEdge | int | DynamicMesh/InfoTypes.h | ||
| RemovedVerts | FIndex2i | DynamicMesh/InfoTypes.h |